Games and Activities
(for Ages 22-24)
Have your date come over and each write 10 fun ideas to do in the city where you live (fairly close activities), which you can videotape. An example would be to trip on the library stairs in front of people. Take turns doing the things you have written down. Record the funny scenes, then watch while you have root-beer floats.
One person leaves the room, while the others decide on an adverb (a word describing another, such as "quickly" or "enthusiastically"). The person then comes back in and requests that any number of the people participate in a baseball game, or drive a car, or go to school in this way. The person tries to guess the adverb.
List your date's best qualities in alphabetical order (one quality for each letter of the alphabet).
Use a Frisbee to knock down 2 liter plastic soda bottles set up like bowling pins. Score the game same as bowling. You might need a bit of water to weigh the bottles down.
The names of famous people are written on slips of paper and pinned on each person's back. Each person must figure out the name on his/her back by asking only yes or no questions to the remaining participants.
Each person is given a balloon to tie around his/her ankle. At a signal to start, each player tries to step on the balloon of the remaining participants. If your balloon is popped, you are out of the game. The last one with an unpopped balloon is the winner.
Set up chairs in a circle facing inward (one chair per couple). The girls sit in the chairs and the guys stand behind each girl with his hands at his side. Then ask one girl to leave the circle (leaving one empty chair). The guys must stare at the girls head and not look up. The guy without a partner winks at one of the girls, who then winks back to acknowledge him. She then tries to get to the other guy's chair before her current partner puts his hands on her shoulders to stop her (he cannot move his hands until she tries to move).
Everyone (more than 5 people) stands in a circle. Take the hand of somebody who is not next to you. Then take another hand of somebody different who is not next to you. Untangle the knot without releasing hands, until everyone is standing side by side. You may end up with more than one circle, depending on how many participants.
Divide a group into teams of 4-7 persons. Ask the teams to invent something that could make life easier, complete with details, diagrams, cost to manufacture, how to market, etc. Start with a 10 minute brainstorming exercise to identify things that are annoying or time consuming.
Have someone leave the room. The group selects a verb. Have the person try to guess the verb by asking questions about that verb, replacing the verb in the question with the word "pickle". He might ask "Is it fun to pickle?" "Yes." "Can I pickle right here?" "No." Individuals can only answer "Yes" or "No". Establish a time limit or limit the number of questions.
Ask everyone to bring a wrapped white elephant gift (something of little value that you might sell at a yard sale). Play a game of bingo. Play until 5 players to get a "Bingo". As a person calls "Bingo", he can choose a gift either from the unclaimed gifts, or from someone who already selected a gift, who then must choose another gift not yet claimed. Then play another game with 5 more winners (only one gift per person). Play until each person has a gift.
Have a party where each person writes down something that represents happiness to him/her. Draw the ideas from a hat. After each idea is read, everyone tries to guess whose idea it is.
Everyone at the party secretly writes on a piece of paper a sentence or title of two outstanding experiences they have had (funniest, most embarrassing, happiest, etc.). The host draws a slip of paper and reads one of the experiences to the group. Pick three people to come up and finish the story, including the person who had the experience. After the stories have been told, the rest of the group tries to decide who is telling the truth.
Ask each guest to bring an old hat, and bring extras just in case. Sit everyone in a circle, wearing their hats. As the music starts, each person removes his hat from his head and places it on the lap of his neighbor, who moves the hat to the lap of the next person, who picks it up and places it on his own head. The hats keep going around and around until the music stops. Whoever ends up without a hat when the music stops is out of the game. One hat is removed and the game continues.
The guys (or girls) lie on the floor face up each with a cone in their mouths. Their partner must hold a scoop of ice cream at shoulder level. The person on the floor tries to direct the scoop into the position where he/she thinks the ice cream will drop into the cone. Then have all the scoops dropped at once. Then trade places and repeat.
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